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2
Commits
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b918473dca | ||
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51cbb4c092 |
Vendored
+4
-4
@@ -13,12 +13,12 @@
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"state": {
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"type": "markdown",
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"state": {
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"file": "Notable Characters/The Heroes of Vaardland/Ernchaït Seawail.md",
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"file": "Locations/Lithica.md",
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"mode": "source",
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"source": false
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},
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"icon": "lucide-file",
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"title": "Ernchaït Seawail"
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"title": "Lithica"
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}
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}
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]
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@@ -181,7 +181,7 @@
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"state": {
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"type": "file-properties",
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"state": {
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"file": "Notable Characters/The Heroes of Vaardland/Ernchaït Seawail.md"
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"file": "Locations/Lithica.md"
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},
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"icon": "lucide-info",
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"title": "File properties"
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@@ -231,6 +231,7 @@
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},
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"active": "d0bc5a7cb21fde1f",
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"lastOpenFiles": [
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"Notable Characters/The Heroes of Vaardland/Ernchait Seawail.md",
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"Notable Characters/Sharzak.md",
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"Notable Characters/The Heroes of Vaardland/Detective Maletir.md",
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"Notable Characters/The Heroes of Vaardland/Burgell Schmurgle.md",
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@@ -240,7 +241,6 @@
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"img/galaxy-background.jpg",
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"Locations/The Rock of Bral.md",
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"Notable Characters/The Heroes of Vaardland/Yvarië Galanodel.md",
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"Notable Characters/The Heroes of Vaardland/Ernchaït Seawail.md",
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"Notable Characters/The Heroes of Vaardland/Bilgar of Hilgar.md",
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"Factions/Yapa Clan Shipping.md",
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"Factions/Star Cogs.md",
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+10
-10
@@ -2,7 +2,7 @@ Ernchait Seawail was born in Harborcrown, on the flat world of Vaardland, the so
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His faith became something more than childhood instruction on the night that defined the rest of his life.
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Returning home with his mother from a holy celebration, the two were attacked in the streets of Waterdeep. His mother was gravely wounded. Ernchait, seized less by fear than by outrage at the injustice before him, struck one attacker in the head with a stone and felled him. Taking up the fallen man's weapon, he drove the second assailant away.
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Returning home with his mother from a holy celebration, the two were attacked in the streets of Harborcrown. His mother was gravely wounded. Ernchait, seized less by fear than by outrage at the injustice before him, struck one attacker in the head with a stone and felled him. Taking up the fallen man's weapon, he drove the second assailant away.
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Then he returned to his mother.
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@@ -14,7 +14,7 @@ Ernchait never regarded this as chance. Tyr had answered him. Courage, righteous
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It also left him with one of his most enduring habits: Ernchait sees omens everywhere. The gods are speaking, he believes. The difficulty is getting mortals to listen.
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**The Road to Phandalin**
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**The Road to Northern Nook**
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Years later, Ernchait's life as a temple cleric gave way to the considerably less orderly existence of an adventurer. By then he was not merely a priest but a capable warrior, comfortable behind a shield and heavy armor and quite willing to enforce divine judgment with a warhammer when words proved insufficient.
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@@ -26,17 +26,17 @@ Indeed, one of Ernchait's first memorable accomplishments was breaking the heart
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It would not be the last occasion on which Ernchait's romantic ambitions became part of the party's history. In time, he would discover that divine favor and personal charm were not necessarily distributed in equal measure.
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Yet the party soon became something more than a collection of travelers and troublemakers. Together they returned to Waterdeep, the city of Ernchait's birth, where one of their first encounters with authority nearly went disastrously wrong.
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Yet the party soon became something more than a collection of travelers and troublemakers. Together they returned to Harborcrown, the city of Ernchait's birth, where one of their first encounters with authority nearly went disastrously wrong.
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**Trouble with the Watch**
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One of Ernchait's companions managed to attract the attention of the Waterdeep City Watch.
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One of Ernchait's companions managed to attract the attention of the Harborcrown City Watch.
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What began as trouble became violence. Damage was done on both sides, and for a dangerous moment the adventurers risked becoming enemies of the very city Ernchait considered home.
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For Ernchait, that distinction mattered.
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The Watch was not some band of brigands to be defeated and forgotten. Whatever misunderstanding, bad judgment, or hot blood had brought the two sides into conflict, the injured watchman was a servant of Waterdeep. Ernchait had no desire to make an enemy of him—or of the city.
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The Watch was not some band of brigands to be defeated and forgotten. Whatever misunderstanding, bad judgment, or hot blood had brought the two sides into conflict, the injured watchman was a servant of Harborcrown. Ernchait had no desire to make an enemy of him—or of the city.
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So Ernchait healed him.
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@@ -50,9 +50,9 @@ The encounter also demonstrated something fundamental about Ernchait's understan
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And sometimes the best way to win a confrontation was to heal the man with whom you had just been fighting.
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**Truth in Waterdeep**
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**Truth in Harborcrown**
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The party's subsequent adventures in Waterdeep carried Ernchait into establishments somewhat removed from the temples and respectable middle-class streets of his youth.
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The party's subsequent adventures in Harborcrown carried Ernchait into establishments somewhat removed from the temples and respectable middle-class streets of his youth.
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An investigation led the companions into a brothel and opium den, where they encountered corruption within the city's own institutions.
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@@ -62,7 +62,7 @@ He invoked a _Zone of Truth_.
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Within its influence deception became considerably more difficult, and a crooked member of the guard was exposed.
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The two encounters with Waterdeep's authorities revealed the two sides of Ernchait particularly well.
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The two encounters with Harborcrown's authorities revealed the two sides of Ernchait particularly well.
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When a watchman was injured in a conflict with his friends, Ernchait healed him and sought reconciliation.
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@@ -106,7 +106,7 @@ Apparently divine favor had its limits.
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Returning to the disc did not mean returning to an ordinary life.
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On their way back toward Phandalin, Ernchait and his companions became embroiled in conflicts whose consequences were considerably greater than their earlier exploits.
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On their way back toward Northern Nook, Ernchait and his companions became embroiled in conflicts whose consequences were considerably greater than their earlier exploits.
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They thwarted the designs of a powerful drow noble, preventing a dangerous scheme from reaching fruition.
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@@ -146,7 +146,7 @@ And sometimes he had to be the first person willing to put things right.
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**Ernchait Near the End**
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Ernchait Seawail approaches the end of his adventuring career as a very different man from the boy who knelt beside his mother on the cobbles of Waterdeep—but not because his fundamental beliefs have changed.
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Ernchait Seawail approaches the end of his adventuring career as a very different man from the boy who knelt beside his mother on the cobbles of Harborcrown—but not because his fundamental beliefs have changed.
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If anything, the astonishing events of his life have reinforced them.
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